Stories

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Absinthe Tails - behind the screens

A peep into the design process we used to create the User Experience of Absinthe Tails. A detective game intertwining absinthe and missing cats.
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How should I look today! - behind the screens

This game poem explores the complexities of human behavior towards those unfamiliar to them... with adorned pixels and apples
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Zuci - A Phy-gital multiplayer turn based strategy game

Zuci – a phygital muliplayer game was an exploratory project designed to introduce a younger audience to Folk musical instruments.
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Sharing knowledge about Folk musical instruments

This study tests the efficacy of different mediums, in the transfer of knowledge of Folk musical instruments to younger age groups
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Eat-o-pia - a multiplayer phy-gital game

Eat-o-pia - a multiplayer phy-gital game was an exploratory project designed to introduce and explain the concepts of Food chain.
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Nature's palette - a playful adventure

Fostering curiosity in children about resources available in natural environments, through colours.
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EXPRESSION Post-its – playful experiment @MathWorks

An experimental method to conduct user interviews about User-software journey
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600 years of Ahom Kingdom - a visual data narrative

An interactive story narrative designed primarily to understand the Ahom Kingdom through data-visualizations.